JS | Jase’s studios #890753141
Game studiosENgame developmentcommunity groupcreative studio
Description
🎬 JASE’S STUDIOS 🎬 Welcome to Jase’s Studios — a creative Roblox development team focused on high-quality games, smooth experiences, and a community-driven environment. Whether you’re here to play, support, or be part of future projects, you’re in the right place! ✨ What We Do: • Develop unique and fun Roblox games • Create polished builds, GUIs, and scripts • Host updates, sneak peeks, and community events • Listen to player feedback to improve every project 🚀 Join the Community: • Stay updated on new releases • Participate in testing sessions • Earn special roles, badges, and rewards 💙 Thank you for supporting Jase’s Studios! Big things are coming — stick around!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 3 Sept 2026, 11:58 | 15 | first reading |
Ownership
Owned by Shadow (@Jase33232) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Shadow (@Jase33232) — President (rank 255)
Jason (@ScyfangJr) — Vice president (rank 254)
@IDKLOL1234PP — Admin (rank 252)
Officer Ryder (@Rfffgg554) — Mod (rank 1)
Bored (@BoredEs0325) — Mod (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.