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United Stаtes Army .

United Stаtes Army . #9279468

3
members (measured 2 Nov 2026, 22:53 UTC)
23 January 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmilitary simulationalternate historyroleplay

Description

The year is 2001, World War 3 is still raging and the aggressor is still the Soviet Union. Under an authoritarian and more so ever militaristic leadership they already conquered what’s left of Europe and have set their sights on America. In response, the US Army has deployed at their border to put a dent in their rule... And maybe even end them once and for all.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
13 Aug 2026, 11:523first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by @alwayssimbaHolder as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@alwayssimbaHolder — Group Holder (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Group Holder0
Leader0
Co-Leader0
Bot0
General0
Allied Leader0
Mafia Boss0
Colonel0
Major Captain0
Officer On Trial0
Major0
Captain0
Lieutenant0
Sergeant Major0
Specialist0
Sergeant0
Jr. Specialist0
Trooper0
Member3
Private0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.