Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Army of Awsome People(A.O.A.P.)

Army of Awsome People(A.O.A.P.) #92869

11
members (measured 21 Sept 2026, 12:00 UTC)
23 March 2010
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplaycommunitygaming

Description

By joining this group, you are agreeing that you are willing to destroy all guests, noobs, and non-awesome people! Here at A.O.A.P., we understand how much you like to see things blow up and non- awesome things be destroyed, so we invite you to do this, and do it ALOT! To be promoted, you can send me a message and I'll consider promoting you. ----- Allies:None ----- Enemies:None ----- Awesome:Yes

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
18 Sept 2026, 06:0311first reading

Ownership

Owned by @SpartanSann as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@SpartanSann — Awesome Master (rank 255)

@roach394 — Awesome Solider (rank 250)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Awesome Master0
Awesome Assassin0
Awesome Juggernaut0
Awesome Spy0
Awesome Marine0
Awesome Solider5
Member11
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.