Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
MLCC Holding

MLCC Holding #9373586

69
members (measured 23 Aug 2026, 07:14 UTC)
29 January 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentmall simulationcorporate group

Description

Welcome! We are MLCC, A company focused on making games especially malls. With the leadership of Portal Holdings MLCC becomes a place for you.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Aug 2026, 16:4869first reading

Ownership

Owned by ryu (@ryoojiez) as measured.

Experiences

0
players in this group’s experiences right now
4,919
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

ryu (@ryoojiez)Owner (rank 255)

TheSpanishBloke (@TheSpanishBloke_1st)Customer (rank 2)

Unvalid_Marc (@elevator905)Customer (rank 2)

@britishpoliceman2009Customer (rank 2) terminated

@elevatorboyyCustomer (rank 2)

SpanishDetected (@TheSpanishBloke_2nd)Customer (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Co Owner0
GOM | Group Operations Manager0
D | Dev0
Customer68
FE | Former Employee0
Member69
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.