Mangosteen Studios #938033998
Game studiosENgame developmentindie studiomerchandise
Description
TO SUPPORT MY GAMES: 👍 Leave a like 👥 Share with others 💵 Consider buying a shirt Check out our newest project👇 https://www.roblox.com/share?code=a57b0c6bcede824184f36e2188a68a30&type=ExperienceDetails&stamp=1762293056930
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Oct 2026, 23:22 | 201 | -1 |
| 8 Oct 2026, 21:37 | 202 | -1 |
| 20 Sept 2026, 18:07 | 203 | -1 |
| 7 Sept 2026, 22:05 | 204 | +5 |
| 24 Aug 2026, 00:36 | 199 | +1 |
| 14 Aug 2026, 08:32 | 198 | first reading |
Ownership
Owned by Corkboy (@corkboygaming) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Corkboy (@corkboygaming) — Owner (rank 255)
Darkiconic (@Darkiconic_dev) — Developer (rank 254)
@Gnagnus_XD — Executive (rank 253)
Renuriv (@ChaoticMarii) — Manager (rank 201)
Ezra (@PoisonedPlace) — Manager (rank 201)
Funky_Gaming135 (@Fridaynightfunk135) — Manager (rank 201)
Vanished (@zacgamer005) — Manager (rank 201)
Uradionz (@pzj4m3s) — Tester (rank 100)
MoonDev (@Nathan9abc) — Fan (rank 1)
CoolBee (@milopilohonigwabe) — Fan (rank 1)
・・・・・・・・・・・・・・・・・・・・ (@btrad20) — Fan (rank 1)
Le_MazBot (@mazeypoo11) — Fan (rank 1)
Josh4 (@JellyFishGhosts) — Fan (rank 1)
Amanda (@Dragondogs2013) — Fan (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.