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The vibe and chill family

The vibe and chill family #9430905

26
members (measured 24 Aug 2026, 03:12 UTC)
2 February 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENsocialgaminginactive

Description

This group was inspired by a group of players playing mm2 decided to just chill instead of play. i am inviting other chillers in games like fling things and people, (kaiju paradise used to be here but i was informed of its true nature), and other games it is optional to fight in. ofc other people are invited, too. just dont kill us in the game we might be playing :) note: this is a very old group which isn’t very active anymore. be wary i may not be deleting scam messages and do not click any links

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
21 Aug 2026, 23:0126first reading

Ownership

Owned by user #344869540 as measured.

Experiences

0
players in this group’s experiences right now
8
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Sup3r (@Sup3rGamerOnline)Member (rank 1)

billy (@tootynoots)Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin2
RL Family/friends3
TOAST ROLE1
Member26
Member19
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.