ezez #9440693
Description
Welcome to The Gang Shooters! Join the social links for better communication, and always get noticed about incoming raids and wars! ------------------------------------------------------ Rules: -Do not be toxic. -Respect high ranks and other members. -Do not advertise your group. -Buy uniform ;) NOTE: The uniform isn't needed, but i would appreciate if you would use it. ------------------------------------------------------ Roles: You basically get them by participating in the wars/raids. They're based off on your skill which you show off over raids or wars. ------------------------------------------------------ Allies and enemies: Allies: I have a trash bag. Enemies: Currently no enemies. ------------------------------------------------------ Raids won and lost: Raids won: 0 Raids lost: 0 ------------------------------------------------------ Wars won and lost: Currently won: 0 Currently lost: 0 ----------------------------------------------------- Crew ID:9392738 Founded on hihi
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 18 Aug 2026, 19:05 | 16 | first reading |
Ownership
Owned by user #2397070482 as measured.
Members we’ve seen
@Lxadinqvz — Admin (rank 254)
ezvp (@TheUnicornFlye) — Member (rank 1) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.