The Official Midnight Clan #949078
Game studiosENroleplayingsocialresearch
Description
Midnight Clan is a partially decentralized discussion, gaming, and research collective. Our mascot is the chimera, representing our three branches. Well over a decade ago we were a PvPvE war roleplaying group, and participated in a huge community dedicated to that; back in the day, our group type was quite common and we enjoyed making friendships and strategic moves through the years. Most old media circulating about our group is outdated and no longer accurate. If you are ever curious what our latest project is, feel free to message Midnaught. We focus on our internal projects at our pace. We're a small group, and are primarily dedicated to helping develop leadership skills, practice objective reasoning, and just hang out. © Midnight Clan, All rights reserved
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Sept 2026, 19:13 | 21 | first reading |
Ownership
Owned by @Midnaught as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@Midnaught — ◄ Operations ► (rank 255)
@Amfcreatedpc04 — Member (rank 3)
@XxMidnightEclipse — Member (rank 3)
@Midnight_Clan — Member (rank 3)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.