Mad-Hen Studios #9516145
Game studiosENgame developmentcollaborationbeginner friendly
Description
The group is for developers to come together and make amazing games, whether you are experienced or not, this is the place to start. ------- Rules ------- -No bullying -ALWAYS be respectful and kind -No dramatically changing others builds without permission -Have fun! ------- Ranks ------- -Builder - Just ask! -Scripter - Just have to ask! -Animator - I think you get the idea now. -Respected Developer - Work for the group and you MAY be ranked up to this level. Please do not ask. ----------- Payment ----------- Payment is optional to the people distributing it. Do not ask to get payed. ----------- ----- Have fun!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 19 Sept 2026, 05:44 | 19 | first reading |
Ownership
Owned by Henry (@Madhen02Gaming) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Henry (@Madhen02Gaming) — Owner (rank 255)
jack1 (@pigguy5671) — Head of Game Development (rank 254)
jessuca (@m0iny) — Supporter (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.