S.B. Corps #951736
Game studiosENsword-battlegame-passesdevelopment-team
Description
𝐖𝐞𝐥𝐜𝐨𝐦𝐞 𝐭𝐨 𝐒𝐰𝐨𝐫𝐝 𝐁𝐚𝐭𝐭𝐥𝐞 𝐂𝐨𝐫𝐩𝐬 ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬● [HOW TO GET RANKED UP] If your interested to be ranked up to V.I.P Battlers you have to buy all the Game passes and Swords from the Sword Battle game. If your interested to part of either the Development Team or Clothing Designers then please do message the Director of Development or [ADMINISTRATOR+]. As we desperately need Clothing Designers and Developers. Please do post on the wall if you would like to report a bug, or any feedback you would like to report. 𝐒𝐎𝐂𝐈𝐀𝐋 𝐌𝐄𝐃𝐈𝐀'𝐒 @SwordBattleRBLX - Twitter Follow me on roblox - NeedlessMonz Our youtube channels - NeedlessMonz,SilversSoulz and Ð3VILSATTITUDE! 𝐄𝐯𝐞𝐧𝐭𝐬 𝐜𝐮𝐫𝐫𝐞𝐧𝐭𝐥𝐲 𝐨𝐧! - Nothing ATM 𝐄𝐯𝐞𝐧𝐭𝐬 𝐜𝐨𝐦𝐢𝐧𝐠 𝐬𝐨𝐨𝐧! - Nothing ATM ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬● 𝐅𝐨𝐮𝐧𝐝𝐞𝐝 𝐉𝐚𝐧𝐮𝐚𝐫𝐲 𝟐𝟏𝐬𝐭,𝟐𝟎𝟏𝟕 𝐛𝐲 𝐍𝐞𝐞𝐝𝐥𝐞𝐬𝐬𝐌𝐨𝐧𝐳
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Oct 2026, 15:13 | 15 | first reading |
Ownership
Owned by monz (@NeedlessMonz) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
monz (@NeedlessMonz) — Founder (rank 255)
Jerbless (@Pri_ze) — Clothing Designers (rank 250)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.