Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
E.L.I.T.E BOYS AND GIRLS

E.L.I.T.E BOYS AND GIRLS #9603649

7
members (measured 7 Oct 2026, 04:12 UTC)
14 February 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENcombatobbybedwars

Description

We are ELITES we go vs any group we do combat, Obbies, Bedwars, and we train in the training map(Still work in progress) Rules: 1. No Bad Words 2.No Fighting each other only enemies, 3. Never give up! 4. You can not go to 2-3 events maximum and you have to train a lot. 5. Stay ELITE!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
7 Oct 2026, 04:127first reading

Ownership

Owned by lulucid (@JoshELITE0) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
6
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

lulucid (@JoshELITE0) — ELITE Leader (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

ELITE Leader0
ELITE Dev0
Member7
ELITE Member0
ELITE Special Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.