Jeyfrank Studios #963554312
Game studiosENgame developmentindie studio3D modeling
Description
Welcome to Jeyfrank Studios! 🚀 I am an independent developer focused on creating unique, high-quality, and fun experiences on Roblox. From 3D modeling in Blender to Luau scripting, I handle every part of the process to bring original ideas to life. Current Project: 🔥 Brainrots Trampoline (In Development) A physics-based experience where you can bounce, collect, and explore. I'm currently working hard to polish the mechanics and assets for a great launch! What to expect: 🛠️ Original Designs: All 3D assets are custom-made for my games. 💻 Smooth Gameplay: Optimized scripts for the best performance on any device. 💡 Community Driven: I love hearing your ideas and feedback! Join the group to follow my journey, see sneak peeks of what I'm building, and stay updated on the official release of Brainrot Trampoline. Founded and developed by Jeyfrank.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 4 Sept 2026, 05:56 | 5 | first reading |
Ownership
Owned by JeyfrankYT (@jeyfrankYT321) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
JeyfrankYT (@jeyfrankYT321) — Owner (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.