[USAR] | United States Army! #9708527
Game studiosENmilitary roleplaysimulationcommunity
[USAR] | United States Army! is a Roblox group categorized as a game studio. Created on February 22, 2021, the community currently has 7,473 members. The group is not ownerless and does not hold a verified badge.
Description
𝐔𝐧𝐢𝐭𝐞𝐝 𝐒𝐭𝐚𝐭𝐞𝐬 𝐀𝐫𝐦𝐲 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ "JOIN THE ELITE!" Founded July of 2019 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Communications Server: QJPFxqtsRV ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Every wanted to be honored? Every wanted to be highly respected? This is the right place for you, Join USAR today! Make sure to join our communication server for more info & for training notifications! It is the most senior and elite branch of the Armed Forces. We win our nation's battles. We develop quality soldiers. These are only some of the promises the U.S. Army makes to their soldiers and servicemen. “WE NEED YOU!” ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ∎ [𝐓𝐀𝐆𝐒] Roleplaying Military Game Studios Army Military Roleplay Military Army Roleplay USAR USM USA America Military Biggest Army Roleplaying Building Military United States Military Roleplaying Military Military Fan ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ⛔️[DISCLAIMER]: All gamepass purchases are final & are non-refundable⛔️
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 6 Oct 2026, 06:46 | 7,465 | -1 |
| 2 Oct 2026, 21:01 | 7,466 | -1 |
| 30 Sept 2026, 21:21 | 7,467 | -1 |
| 27 Sept 2026, 17:01 | 7,468 | -1 |
| 6 Sept 2026, 05:40 | 7,469 | +1 |
| 5 Sept 2026, 17:41 | 7,468 | -1 |
| 2 Sept 2026, 11:01 | 7,469 | -1 |
| 31 Aug 2026, 01:11 | 7,470 | -1 |
| 28 Aug 2026, 17:50 | 7,471 | -1 |
| 19 Aug 2026, 21:51 | 7,472 | -1 |
| 17 Aug 2026, 13:21 | 7,473 | -1 |
| 16 Aug 2026, 07:20 | 7,474 | -1 |
| 15 Aug 2026, 17:10 | 7,475 | -1 |
| 10 Aug 2026, 12:04 | 7,476 | first reading |
Ownership
Owned by @2pLegacy as measured.
Claimed by user #844726275 — observed between sweeps, detected 10 Aug 2026, 15:02 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@2pLegacy — [🥇] Owner (rank 255)
lazer (@LazeredHavoc) — [E4B] Corporal (rank 13)
Pongy (@valerae15) — [E2] Private Second Class (rank 4)
@ppie404 — [E2] Private Second Class (rank 4)
@Tpants100 — [E1] Private | BCT (rank 1) terminated
Lolzsyh (@Lolzzssssyyyh) — [E1] Private | BCT (rank 1)
ELI (@elivin2011) — [E1] Private | BCT (rank 1)
L1M1T3D (@Jeffpaul2111) — [E1] Private | BCT (rank 1)
Geekingpromax (@VikingPlot) — [E1] Private | BCT (rank 1)
MrBeast6000 (@USAR_GroupHolder5) — [E1] Private | BCT (rank 1)
Sunday (@patrickthename1) — [E1] Private | BCT (rank 1) terminated
@pinocc123456 — [E1] Private | BCT (rank 1)
Napoleon (@bennyb25789) — [E1] Private | BCT (rank 1) terminated
PUG8 (@Mix2517412) — [E1] Private | BCT (rank 1)
Yujiro (@Yechiro) — [E1] Private | BCT (rank 1)
Kayden (@kaydenthekiller120) — [E1] Private | BCT (rank 1)
Max (@Vorstkyz) — [E1] Private | BCT (rank 1)
Ezraa (@DuckieGOD42) — [E1] Private | BCT (rank 1)
garnazz (@theshivxplaysroblox) — [E1] Private | BCT (rank 1)
bubbaenthusiast (@AidenGamer_1983) — [E1] Private | BCT (rank 1)
Bwu_giOnTop (@dob563) — [E1] Private | BCT (rank 1)
Erank (@Erank4) — [E1] Private | BCT (rank 1)
@ImAPro_510 — [E1] Private | BCT (rank 1)
Anjinho (@MAROCOS648) — [E1] Private | BCT (rank 1) terminated
@opelee — [E1] Private | BCT (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.