AstroDash #9743112
Game studiosENgamingtouch guapcommunity
Description
Touch Guap 2
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Aug 2026, 16:22 | 378 | first reading |
Ownership
Owned by @thethizzkid2 as measured.
Members we’ve seen
@thethizzkid2 — Owner (rank 255) terminated
egirl (@UN6062975) — Manager (rank 12) terminated
Lucky (@ErrorRat) — Scripter (rank 11)
Voidstar (@IVoidstarI) — Scripter (rank 11)
AlmightyFazo (@LKNMoody) — Builder (rank 10)
@cvameronn — Designer (rank 9) terminated
dexsan (@imdexter4o) — Member (rank 1)
Drill (@vDrillv) — Member (rank 1)
Aurora (@High_GlOcks) — Member (rank 1)
Ulices (@ulicesg234) — Member (rank 1)
Fullydrac (@WockStarKidd) — Member (rank 1)
Mavvy (@Certified_y2) — Member (rank 1)
john (@dar555) — Member (rank 1)
EBK (@Reubenjr473) — Member (rank 1)
Al_Majdoub (@cupidnate) — Member (rank 1) terminated
@Sixmp4_Steez — Member (rank 1) terminated
jas (@jasonsoscary) — Member (rank 1) terminated
wess (@wessywess1) — Member (rank 1)
Kutzz (@PostUpMagic) — Member (rank 1)
IluvOmonbih (@engerneticxXXx) — Member (rank 1)
@Baby17ktrxppa — Member (rank 1)
Trapthegoat (@9fa424) — Member (rank 1)
@immersedinmusic — Member (rank 1)
G43Bippin (@CleanAfx) — Member (rank 1)
Chop (@CHOP_LVLS) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.