Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
HH-CityRP Studios

HH-CityRP Studios #975877733

11
members (measured 5 Nov 2026, 09:51 UTC)
17 July 2025
created (per Roblox API)
16 August 2026
first measured by this register

Game studiosENgame-developmentobbycreative

Description

🎮 PixelRise Studios PixelRise Studios is a creative game development studio focused on fun, challenging, and high-quality Roblox experiences. We create unique games with innovative mechanics, exciting obstacles, and clean design. Our goal is to build games that test your skills, reward your effort, and keep you coming back for more. From intense obbies to original game concepts – PixelRise Studios stands for creativity, passion, and constant improvement. 🚀 Rise higher. Play smarter. PixelRise Studios.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
25 Oct 2026, 04:5311first reading

Ownership

Owned by Julianszne (@RS_Jul644) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Julianszne (@RS_Jul644) — Besitzer (rank 255)

Dev_BaumTraum (@Jackthekillerrrrzdzz) — Mitglied (rank 1)

LXN7 (@Leon7_I87) — Mitglied (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Besitzer1
Admin0
Polizei Streife0
Mitglied11
Mitglied10
Gast0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.