AIANET #979726865
Game studiosENUGC DevelopmentGame DevelopmentCommunity Server
Description
AIANET is a Roblox based community that includes User-Generated Content, socials, and Roblox games made by AIANET. If you are interested in updates about User-Generated Content or any of our games, feel free to join our community server. We welcome you here. For UGC concerns, it's best to join the community server for information such as sneak-peeks and updates. We also cannot guarantee UGC accessories made for R15, and is heavily unlikely. You may also find development reports / updates on our game projects within the community server as well. We also try our best to be original and to deliver a finished and polished product to individuals. You can choose to donate to our group through the "Store" tab, and purchasing the "Requisition" T-Shirts. All funds we earn from donation and standard revenue are put into future UGC and to our game development team. Please treat other members with respect. Use common sense. Pronounced "EYE-YAH-NET"
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 27 Aug 2026, 19:57 | 65 | +1 |
| 10 Aug 2026, 19:44 | 64 | first reading |
Ownership
Owned by @GroupHolder_AIANET as measured.
Members we’ve seen
@GroupHolder_AIANET — AIANET Holder (rank 255)
JOHN BESIEGED (@prow_ess) — Developer (rank 250)
@Insignia_Observer — Financer (rank 200)
エタニティ (@Hazedcrest) — Emptor (rank 1)
Dugost (@dugost) — Emptor (rank 1)
Sadbinger (@YUKARl_YAKUM0) — Emptor (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.