Sengoku Jіdai #9823408
Game studiosENhistorical roleplayfaction warfareopen world simulation
Description
The Sengoku period "Warring States period" was a period in Japanese history of near-constant civil war and social upheaval from 1467–1615. This community is set during the Sengoku Jidai, where multiple factions fight for power on a open world recreation of Tohoku (and a few neighbouring areas). Factions fight for settlements and castles to gain recourses or unique weaponry.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 07:42 | 67 | first reading |
Ownership
Owned by BishopMichaelE (@TranshumanArms) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
BishopMichaelE (@TranshumanArms) — Community Overseer (rank 255)
@1ironicz — Commoner (rank 3)
@starmier — Commoner (rank 3)
Keira (@KenshnEC) — Commoner (rank 3)
FREEKYFRUITSTER (@FreekyFruitster) — Commoner (rank 3)
@GrandAdm1ralThrawn — Processing (rank 1)
Natty (@MILANIGOTBAN) — Processing (rank 1)
Coto (@Rexuins) — Processing (rank 1)
@Artilox — Processing (rank 1)
BarrelKing (@jmweakness) — Processing (rank 1)
@Aokxji — Processing (rank 1)
YankTeamWooski (@Rezrck) — Processing (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.