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USBB

USBB #9834272

25
members (measured 28 Aug 2026, 02:25 UTC)
3 March 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentclothing designhorror games

Description

Owner: Voxel Developers: ✨ About/Info.✨ I’m Voxel, and Voxelworks Studio is a Clothing and Game oriented group. We make testing, and horror games. Founded by Voxel, this is a growing community, albeit a work in progress. I have only just began developing it and I have multiple projects I am working on, there will be a LOT more things coming, so stay tuned!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Aug 2026, 11:4125first reading

Ownership

Owned by Voxel (@blodspIattr) as measured.

Experiences

0
players in this group’s experiences right now
46
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Voxel (@blodspIattr)👾Voxel (rank 255)

Noobehz (@Talibtalib1)❤️Voxelworks Studio Member (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

👾Voxel0
🛠️Developer1
🔨Administrator0
🛡️Head Moderator0
🛡️Moderator0
RANK ++ ——————————————0
🥼Clothing Designer0
🧪Tester1
💸Contributor0
❤️Voxelworks Studio Member20
Member25
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.