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Vicious Corporation

Vicious Corporation #9834820

382
members (measured 5 Oct 2026, 17:51 UTC)
3 March 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmilitary simulationroleplaygame development

Description

Built by first-timers, driven by vision. The Vicious Corporation is the parent-company of the Vicious Family and its assets.

Written by the group; not a statement by this register.

Membership history

Growth

382393387.510 August 2026 — 393 members12 August 2026 — 391 members19 August 2026 — 390 members22 August 2026 — 389 members1 September 2026 — 388 members4 September 2026 — 387 members9 September 2026 — 386 members19 September 2026 — 385 members21 September 2026 — 386 members23 September 2026 — 385 members26 September 2026 — 385 members3 October 2026 — 383 members5 October 2026 — 382 members10 August 20265 October 2026
13 measurements spanning 56 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 380–395 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
5 Oct 2026, 17:51382-1
3 Oct 2026, 20:04383-2
26 Sept 2026, 20:39385no change
23 Sept 2026, 04:40385-1
21 Sept 2026, 03:08386+1
19 Sept 2026, 18:04385-1
9 Sept 2026, 11:27386-1
4 Sept 2026, 12:11387-1
1 Sept 2026, 14:20388-1
22 Aug 2026, 10:54389-1
19 Aug 2026, 05:37390-1
12 Aug 2026, 00:15391-2
10 Aug 2026, 14:54393first reading

Ownership

Owned by twoea (@MrCheeseVicious) as measured.

Transferred from user #88309241 to user #3163143989 — observed between sweeps, detected 26 Sept 2026, 20:39 UTC

Detection dates bound when a change was seen by this register, not when it happened.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Zxcyy (@ZxcyyVicious) — [O] Owner (rank 255)

twoea (@MrCheeseVicious) — [O] Owner (rank 255)

Pie (@PieCreator12) — [B] Board (rank 254)

DivineZero (@DivineVicious) — [B] Board (rank 254)

fancy (@FxncySin) — [D] Developers (rank 30)

@CatSider — [VF] Vicious Family (rank 15)

Andrei (@ZynVicious) — [VCF] Vicious Corporations Fans (rank 10)

Leo (@BNTVX2) — [VCF] Vicious Corporations Fans (rank 10)

StealthNet_mahalta (@mikoo12319) — [VCF] Vicious Corporations Fans (rank 10)

@VincusVicious — [VCF] Vicious Corporations Fans (rank 10)

@Manfightnz — [VCF] Vicious Corporations Fans (rank 10)

@HDMI_123456789 — [VCF] Vicious Corporations Fans (rank 10)

saintVicious (@saintsdth) — [VCF] Vicious Corporations Fans (rank 10)

stheart (@cashxfx) — [VCF] Vicious Corporations Fans (rank 10)

Red (@cayjam22) — [VCF] Vicious Corporations Fans (rank 10)

Goony (@goonyi099) — [VCF] Vicious Corporations Fans (rank 10)

@Moodyb0lic — [VCF] Vicious Corporations Fans (rank 10)

MonkGR (@MonkVicious) — [VCF] Vicious Corporations Fans (rank 10)

aden (@AdenVicious) — [VCF] Vicious Corporations Fans (rank 10)

@soulknight4863 — [VCF] Vicious Corporations Fans (rank 10)

M3LODY (@MeIodySin) — [VCF] Vicious Corporations Fans (rank 10)

@ZephyrsSin — [VCF] Vicious Corporations Fans (rank 10)

Gh0st_V1cted (@V1cted) — [VCF] Vicious Corporations Fans (rank 10)

Ohpurley (@Jeremiah_Lawz) — [VCF] Vicious Corporations Fans (rank 10)

@ColdestIva — [VCF] Vicious Corporations Fans (rank 10)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

[O] Owner1
[B] Board3
[M] Management0
[D] Developers1
[VF] Vicious Family2
[VCF] Vicious Corporations Fans385
Member391
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.