Aesthetic Bear :D #9843364
Description
Hey Guys... It's Lia here and I have decided I want to make a group... The reason I did is because I love meeting new people and bringing other people together... And maybe because soon I will be starting my YouTube Channel... Now The reason I named this group Aesthetic bears was because originally my YouTube Channel was going to be named that but I decided I preferred Frosty_Lia... Before October 2023 I will have uploaded my first YouTube video... My YouTube channel will be mostly about adopt me but I will definitely include other games and some outfit ideas incase you guys are struggling... Make sure to check my YouTube Channel (Frosty _ Lia ( no spaces and no brackets but because of tags I had to do it) for more information... If its not there you must have came to early, but early is good so thank you for reading and have a great day... xx
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 30 Aug 2026, 20:58 | 23 | first reading |
Ownership
Owned by leanna (@XxHoneyCookiexX123) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
leanna (@XxHoneyCookiexX123) — Owner (rank 255)
arnaaa (@V1BEYANNAXO) — Member (rank 155)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.