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Intense Studios

Intense Studios #997737

292
members (measured 15 Aug 2026, 18:20 UTC)
10 December 2013
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentclicker gamecommunity building

Description

🎮Welcome To Intense Studios!🎮 At Intense Studios We thinking gaming leads to a better future for us and our people, we want to be the next big game development studios and get thousands of members be a part of that big raise today! We need you and you need us! Better Gaming Better Life Style! Current Projects: [i] Coems Clicker

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 06:36292first reading

Ownership

Owned by Ashton (@PlantAwoozee) as measured.

Experiences

0
players in this group’s experiences right now
200
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Ashton (@PlantAwoozee) Founder (rank 255) terminated

@fedebrowlPlayers (rank 1)

PointyEraser (@Sa_ltyFood)Players (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Founder1
Co-Founder1
Head-Dev1
Animators0
Builders0
3D Modler0
Scripters0
Testers0
Moderators0
Member292
Players289
Trusted Player0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.