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HalfByte_interactives

HalfByte_interactives #9984908

6
members (measured 12 Oct 2026, 23:35 UTC)
14 March 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentcommunity feedbackbug reporting

Description

Welcome to the official community group of (MECHS VS BOSS) This group is for any ideas or suggestions you guys wanna tell us about And for player and bug reports. Notifications will drop here when new updates are released!! We would make more games but we are currently working on a game so bear with us until we finish the game, Also there is a lot of things to come such as merch and more, Have a great day! Don't forget to join check out our social media accounts!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
18 Aug 2026, 01:336first reading

Ownership

Owned by @Halfbyte_Interactive as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@Halfbyte_Interactive — Group Holder (rank 255)

Brotienshake67 (@Sohaibdaf_231) — Owner's (rank 254)

yjb (@venomstricken) — Owner's (rank 254)

2Kool4Skool (@BL4NKW01F) — Developer (rank 250)

RoYn (@Visulalizer) — Members!!! (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Group Holder1
Owner's2
Developer2
Moderator0
Member6
Members!!!1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.