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Be a Hole for Brainrots!

Be a Hole for Brainrots!

A Roblox experience owned by Brain Mental.

TycoonENbrainrotevolutionoffline-earnings

Be a Hole for Brainrots! is a tycoon experience created on April 7, 2026. The game has accumulated 1,885,561 lifetime visits and 185,398 favorites. Currently, nine users are playing. The title holds a 94% like percentage. It supports desktop, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Be a Hole for Brainrots! How to Play: 📱 Eat objects to grow bigger and take Brainrot 💸 Bring Brainrots back to your base to earn money! 📈 Upgrade your speed to collect Brainrots faster! ❤️‍🔥 Rebirth 💤 EARN MONEY OFFLINE!😴 🎮 Playable on Desktop, Mobile, Tablet, and Console! Like the game and join the group for a MORE AWESOME UPDATES! 👍🔥

Last updated by the developer 6 May 2026, 16:45 UTC.

9
playing (measured 10 Aug 2026, 14:19 UTC)
1,885,561
lifetime visits
94%
liked (7,118 👍 / 451 👎)
187,441
favourites (99.4 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1913first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Mega Luck Boost
39 R$
Auto Collect
19 R$
Luck Boost
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:4594no change
24 Aug 2026, 10:0794no change
14 Aug 2026, 10:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.