Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Bike Obby for Soccer Cards!

Bike Obby for Soccer Cards!

A Roblox experience owned by summerhough.

ObbyENobstacle coursesoccer cardsidle earnings

Bike Obby for Soccer Cards! is an obby experience created on 2026-04-07. It has 2,589,023 lifetime visits and 125,617 favorites. Currently, 281 users are playing. The experience holds a 91% like percentage. The description highlights obstacle navigation, soccer card collection, and offline earnings mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Bike Obby For Soccer Cards! 🚴 ⚡ Speed through obstacles and keep your balance! 🤾‍♂️ Jump across wild Obby stages! 💀 Be careful not to fall into the void! 💸 Collect and upgrade your Soccer Cards to earn more cash! 🏗️ Upgrade your base to unlock more slots! 💤 Your Soccer Cards keep earning Cash while you're offline! Don’t forget to hit the thumbs up! 👍

Last updated by the developer 3 Aug 2026, 18:53 UTC.

97
playing (measured 22 Aug 2026, 05:50 UTC)
2,733,124
lifetime visits
90%
liked (4,171 👍 / 439 👎)
145,347
favourites (53.2 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97364230.510 August 2026 — 364 players21 August 2026 — 201 players21 August 2026 — 190 players21 August 2026 — 165 players21 August 2026 — 166 players22 August 2026 — 154 players22 August 2026 — 185 players22 August 2026 — 165 players22 August 2026 — 130 players22 August 2026 — 111 players22 August 2026 — 97 players10 August 202622 August 2026
11 measurements spanning 11 days, net -267. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–404 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5097-14
22 Aug 2026, 04:50111-19
22 Aug 2026, 03:50130-35
22 Aug 2026, 02:50165-20
22 Aug 2026, 01:50185+31
22 Aug 2026, 00:50154-12
21 Aug 2026, 23:50166+1
21 Aug 2026, 22:50165-25
21 Aug 2026, 21:50190-11
21 Aug 2026, 20:54201-163
10 Aug 2026, 19:15364first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

don8
359,000 R$
x2 Cash
349 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.514 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
13 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:5290-1
24 Aug 2026, 07:5191no change
22 Aug 2026, 05:5091no change
22 Aug 2026, 04:5091no change
22 Aug 2026, 03:5091no change
22 Aug 2026, 02:5091no change
22 Aug 2026, 01:5091no change
22 Aug 2026, 00:5091no change
21 Aug 2026, 23:5091no change
21 Aug 2026, 22:5091no change
21 Aug 2026, 21:5091no change
21 Aug 2026, 20:5491no change
14 Aug 2026, 07:5191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.