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[🔥UPD] LIE OR LAVA!

[🔥UPD] LIE OR LAVA!

A Roblox experience owned by CubeDevelopers.

Social & hangoutENsocial deductiontruth or lielava survival

[🔥UPD] LIE OR LAVA! is a social-hangout experience created on 2026-04-07. The game currently has 10 players online. It has accumulated 5,602,946 lifetime visits and 42,378 favorites. The title holds a 91% like percentage. The description mentions codes and gameplay mechanics involving truth or lies.

Description (written by the developer; not a statement by this register)

👍 NEW CODE AT 10K LIKES! 🕹️ [HOW TO PLAY] 🤝 Tell the truth and save them from falling in lava 😈 Or lie and take all the money! 👀 Will you trust a stranger or betray them? 🏆 Win and climb the leaderboards! 💻 [CODES] "7500Likes" "SUMMER" "UPD2" 💛LIKE, FAVORITE, and JOIN the group for REWARDS! G - Unlock Mouse

Last updated by the developer 18 Jul 2026, 08:46 UTC.

10
playing (measured 10 Aug 2026, 17:08 UTC)
5,602,946
lifetime visits
91%
liked (8,497 👍 / 827 👎)
43,681
favourites (7.8 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:084first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Card Master
249 R$
VIP
199 R$
2x Money
149 R$
Death Sounds
149 R$
Skip Roll
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,055,900 · 100.0% win
First Loss.. · other2,863,238 · 0.00% win
First Win! · progression2,524,507 · 0.00% win
Meet the Owner! · other2,983 · 0.00% win
Get a 10 Win Streak · progression2,276 · 0.00% win
Get 50 Wins · progression75 · 0.00% win
Get a 50 Win Streak · progression37 · 0.00% win
Get 100 Wins · progression19 · 0.00% win
Get a 100 Win Streak · progression11 · 0.00% win
Get 500 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 00:5191no change
13 Oct 2026, 00:5091no change
3 Oct 2026, 00:4991no change
23 Sept 2026, 00:4891no change
13 Sept 2026, 00:4791no change
3 Sept 2026, 00:4691no change
24 Aug 2026, 00:4591no change
14 Aug 2026, 00:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.