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[🔥UPD] LIE OR LAVA!

[🔥UPD] LIE OR LAVA!

A Roblox experience owned by CubeDevelopers.

Social & hangoutENsocial deductiontruth or lielava survival

[🔥UPD] LIE OR LAVA! is a social-hangout experience created on 2026-04-07. The game currently has 10 players online. It has accumulated 5,602,946 lifetime visits and 42,378 favorites. The title holds a 91% like percentage. The description mentions codes and gameplay mechanics involving truth or lies.

Description (written by the developer; not a statement by this register)

👍 NEW CODE AT 10K LIKES! 🕹️ [HOW TO PLAY] 🤝 Tell the truth and save them from falling in lava 😈 Or lie and take all the money! 👀 Will you trust a stranger or betray them? 🏆 Win and climb the leaderboards! 💻 [CODES] "7500Likes" "SUMMER" "UPD2" 💛LIKE, FAVORITE, and JOIN the group for REWARDS! G - Unlock Mouse

Last updated by the developer 18 Jul 2026, 08:46 UTC.

10
playing (measured 10 Aug 2026, 17:08 UTC)
5,602,946
lifetime visits
91%
liked (8,322 👍 / 797 👎)
42,471
favourites (7.6 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:084first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hammer
200 R$
VIP
99 R$
2x Cash
79 R$
2x Gems
79 R$
2x Luck
59 R$
2x Streak
49 R$
Auto Roll
39 R$
2x Wins
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,925,653 · 100.0% win
First Loss.. · other2,773,442 · 100.0% win
First Win! · progression2,444,498 · 100.0% win
Meet the Owner! · other2,749 · 0.00% win
Get a 10 Win Streak · progression2,227 · 0.00% win
Get 50 Wins · progression75 · 0.00% win
Get a 50 Win Streak · progression37 · 0.00% win
Get 100 Wins · progression19 · 0.00% win
Get a 100 Win Streak · progression11 · 0.00% win
Get 500 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:4691no change
24 Aug 2026, 00:4591no change
14 Aug 2026, 00:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.