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[🔮ENCHANTS!] Noob Tower Defense

[🔮ENCHANTS!] Noob Tower Defense

A Roblox experience owned by Vitan Games.

Tower defenseENTower DefenseStrategyNoob Theme

[🔮ENCHANTS!] Noob Tower Defense is a tower-defense experience created on 2026-04-10. It currently has 283 players. The game has accumulated 36,736,720 lifetime visits, 394,200 favorites, and a 93% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Noob Tower Defense! ☄️ ⭐ The noobs are coming. Build your towers, hold the line, and stop the endless waves of blocky invaders before they overrun your base! ⚔️ Roll for rare towers and expand your arsenal with unique summons! ✨ Power up your favourites with enchantments to crush tougher waves and climb further than ever. 🏆 Prove you're the best noob-slayer around and rise to the top of the global rankings! 👍 New code every 1000 likes! 🎉 New Updates EVERY Saturday! 📱💻 Play on PC, Mobile, Tablet & Console – grab your squad and crush the noob invasion together! 🔥 Like and join the community for an exclusive daily spin, rare rewards and 2x game speed! 🔗 Tags: Noob, Tower Defense, TD, Strategy, Survival, Defense

Last updated by the developer 22 Aug 2026, 18:33 UTC.

141
playing (measured 25 Aug 2026, 00:50 UTC)
36,898,681
lifetime visits
93%
liked (41,620 👍 / 3,191 👎)
394,621
favourites (10.7 per 1k visits)
10 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

100267183.514110 August 202625 August 2026
78 measurements spanning 14 days, net -98. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–292 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 78
Measured (UTC)PlayersChange
25 Aug 2026, 00:50141+2
24 Aug 2026, 23:50139+1
24 Aug 2026, 22:50138+15
24 Aug 2026, 21:50123-10
24 Aug 2026, 20:50133+7
24 Aug 2026, 19:50126-17
24 Aug 2026, 18:50143-3
24 Aug 2026, 17:50146-3
24 Aug 2026, 16:50149+5
24 Aug 2026, 15:50144-15
24 Aug 2026, 14:50159-3
24 Aug 2026, 13:50162+19
24 Aug 2026, 12:50143-38
24 Aug 2026, 11:50181+24
24 Aug 2026, 10:50157+9
24 Aug 2026, 09:50148+20
24 Aug 2026, 08:50128+5
24 Aug 2026, 07:50123-9
24 Aug 2026, 06:50132+2
24 Aug 2026, 05:50130first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Hunter
399 R$
3x Game Speed
399 R$
+5000 Storage
399 R$
VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

N · other2,026,029 · 13.9% win
O · other2,025,379 · 13.8% win
O · other2,025,209 · 13.8% win
B · other2,024,843 · 13.8% win
T · other2,024,169 · 13.8% win
D · other2,023,192 · 13.8% win
Beat [EASY] · progression540,778 · 3.3% win
Beat [MEDIUM] · progression323,150 · 1.6% win
Beat [HARD] · progression231,564 · 1.9% win
Beat [EXTREME] · progression117,358 · 0.80% win
Beat Moon · progression117,283 · 0.80% win
Beat Venus · progression68,808 · 0.60% win
Beat SFOTH Event [HARD] · progression58,186 · 0.00% win
Beat Mars · progression56,235 · 0.30% win
Beat Saturn · progression55,770 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 202625 August 2026
77 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 77
Measured (UTC)% likedChange
25 Aug 2026, 00:5093no change
24 Aug 2026, 23:5093no change
24 Aug 2026, 22:5093no change
24 Aug 2026, 21:5093no change
24 Aug 2026, 20:5093no change
24 Aug 2026, 19:5093no change
24 Aug 2026, 18:5093no change
24 Aug 2026, 17:5093no change
24 Aug 2026, 16:5093no change
24 Aug 2026, 15:5093no change
24 Aug 2026, 14:5093no change
24 Aug 2026, 13:5093no change
24 Aug 2026, 12:5093no change
24 Aug 2026, 11:5093no change
24 Aug 2026, 10:5093no change
24 Aug 2026, 09:5093no change
24 Aug 2026, 08:5093no change
24 Aug 2026, 07:5093no change
24 Aug 2026, 06:5093no change
24 Aug 2026, 05:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.