Convenience Store in Korea ASMR
A Roblox experience owned by # KR Games.
RoleplayENASMRRoleplayKorean Culture
Convenience Store in Korea ASMR is a roleplay experience created on 2026-04-11. The game currently has 1886 players online and 174,918 favorites. It has accumulated 41,646,631 lifetime visits and maintains a 92% like percentage.
Description (written by the developer; not a statement by this register)
📢 Data has been successfully restored. If your data has not been fully restored yet, it is being gradually recovered, so please wait a little longer. Welcome to a Korean convenience store! Through this experience, you can realistically explore and enjoy a Korean convenience store. Join our support group to receive special benefits! Official group link: https://www.roblox.com/ko/communities/714651097/KR-Games#!/about Night Convenience Store | Korean Convenience Store Roleplay / ASMR / Food Game • Korean Convenience Store • ASMR • Korean Food • Roleplay
Last updated by the developer 19 Aug 2026, 15:58 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 15:50 | 948 | -195 |
| 24 Aug 2026, 14:50 | 1,143 | -158 |
| 24 Aug 2026, 13:50 | 1,301 | -59 |
| 24 Aug 2026, 12:50 | 1,360 | +122 |
| 24 Aug 2026, 11:50 | 1,238 | +39 |
| 24 Aug 2026, 10:50 | 1,199 | +40 |
| 24 Aug 2026, 09:50 | 1,159 | +144 |
| 24 Aug 2026, 08:50 | 1,015 | +14 |
| 24 Aug 2026, 07:50 | 1,001 | +105 |
| 24 Aug 2026, 06:50 | 896 | -77 |
| 24 Aug 2026, 05:50 | 973 | +112 |
| 24 Aug 2026, 04:50 | 861 | -130 |
| 24 Aug 2026, 03:50 | 991 | +86 |
| 24 Aug 2026, 02:50 | 905 | +56 |
| 24 Aug 2026, 01:50 | 849 | -3 |
| 24 Aug 2026, 00:50 | 852 | +6 |
| 23 Aug 2026, 23:50 | 846 | +48 |
| 23 Aug 2026, 22:50 | 798 | +40 |
| 23 Aug 2026, 21:50 | 758 | -27 |
| 23 Aug 2026, 20:50 | 785 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:50 | 91 | no change |
| 24 Aug 2026, 14:50 | 91 | no change |
| 24 Aug 2026, 13:50 | 91 | no change |
| 24 Aug 2026, 12:50 | 91 | no change |
| 24 Aug 2026, 11:50 | 91 | no change |
| 24 Aug 2026, 10:50 | 91 | no change |
| 24 Aug 2026, 09:50 | 91 | no change |
| 24 Aug 2026, 08:50 | 91 | no change |
| 24 Aug 2026, 07:50 | 91 | no change |
| 24 Aug 2026, 06:50 | 91 | no change |
| 24 Aug 2026, 05:50 | 91 | no change |
| 24 Aug 2026, 04:50 | 91 | no change |
| 24 Aug 2026, 03:50 | 91 | no change |
| 24 Aug 2026, 02:50 | 91 | no change |
| 24 Aug 2026, 01:50 | 91 | no change |
| 24 Aug 2026, 00:50 | 91 | no change |
| 23 Aug 2026, 23:50 | 91 | no change |
| 23 Aug 2026, 22:50 | 91 | no change |
| 23 Aug 2026, 21:50 | 91 | no change |
| 23 Aug 2026, 20:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.