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🔥🍣 Conveyor Sushi Restaurant ASMR

🔥🍣 Conveyor Sushi Restaurant ASMR

A Roblox experience owned by DuoTale Studios.

RoleplayENrestaurantfood-servicehangout

🔥🍣 Conveyor Sushi Restaurant ASMR is a roleplay experience created on 2022-12-17. It has recorded 345,137,410 lifetime visits and 2,310,598 favorites. Currently, 2,860 players are active. The game holds a 96% like percentage. Updates include a streaks system and free food bars.

Description (written by the developer; not a statement by this register)

Welcome to Ocean Sushi! Invite your friends, eat sushi from the conveyor belt, and place orders with the order screen! 日本と日本の人々への愛から生まれました。 👍 Like the game for updates! 🎮 How to Eat Sushi: 1. Find a table and sit down 2. Grab sushi from the conveyor or order food and drinks from the Order Screen! 3. Put the food down on the table and eat with chopsticks! 4. Earn sushi, explore the city, open prize capsules, and have fun with your friends. 📈 UPDATE 47: - 🔥NEW Streaks System released! - 🥗 FREE Salad Bar! Soup Bar! on the 2nd Floor! VIP Dessert Bar! - 🌶️ FREE Sauces Menu! Hand foods also now earn sushi! - 🔊 FREE Mukbang Menu + ASMR eating sounds! - 🍣 Hand rolls added! Up to 20 new flavors across the menu! - 🐛 Minor fixes and QoL updates

Last updated by the developer 9 Oct 2026, 20:06 UTC.

1,640
playing (measured 26 Oct 2026, 13:50 UTC)
359,247,240
lifetime visits
96%
liked (521,474 👍 / 21,245 👎)
2,426,839
favourites (6.8 per 1k visits)
17 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4622,5531,507.51,6405 October 202626 October 2026
500 measurements spanning 21 days, net +628. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 148–2,867 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 13:501,640+44
26 Oct 2026, 12:501,596-60
26 Oct 2026, 11:501,656+197
26 Oct 2026, 10:501,459+46
26 Oct 2026, 09:501,413+41
26 Oct 2026, 08:501,372+28
26 Oct 2026, 07:501,344+170
26 Oct 2026, 06:501,174+84
26 Oct 2026, 05:501,090+85
26 Oct 2026, 04:501,005+24
26 Oct 2026, 03:50981+73
26 Oct 2026, 02:50908+52
26 Oct 2026, 01:50856+52
26 Oct 2026, 00:50804+168
25 Oct 2026, 23:50636-66
25 Oct 2026, 22:50702-54
25 Oct 2026, 21:50756-68
25 Oct 2026, 20:50824-237
25 Oct 2026, 19:501,061-155
25 Oct 2026, 18:501,216first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Manager
750 R$
2x Sushi
400 R$
Limiteds Forever Menu
300 R$
Sushi Chef
300 R$
Super Stacking
175 R$
Waiter
175 R$
Cookables
175 R$
Kawaii Menu
150 R$
Private Dining
150 R$
Premium Menu
100 R$
Bentos
100 R$
Umami Menu
100 R$
VIP
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Conveyor Sushi Restaurant! · welcome75,209,560 · 67.3% win
1K Sushi · collection8,582,031 · 10.0% win
Sushi Starter · welcome5,636,153 · 100.0% win
2.5K Sushi · collection2,281,121 · 3.3% win
5K Sushi · progression643,280 · 1.2% win
10K Sushi · collection147,533 · 0.30% win
All Common Stickers · collection66,585 · 0.50% win
Roll Rookie · welcome53,742 · 0.80% win
25K Sushi · collection24,234 · 0.10% win
All Silver Stickers · collection13,313 · 0.10% win
Dined with the Manager · other11,598 · 0.70% win
Wasabi Apprentice · other11,089 · 0.20% win
50K Sushi · collection7,286 · 0.00% win
All Gold Stickers · collection6,663 · 0.10% win
Tempura Talent · other3,519 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 202626 October 2026
1562 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1562
Measured (UTC)% likedChange
26 Oct 2026, 13:5096no change
26 Oct 2026, 12:5096no change
26 Oct 2026, 11:5096no change
26 Oct 2026, 10:5096no change
26 Oct 2026, 09:5096no change
26 Oct 2026, 08:5096no change
26 Oct 2026, 07:5096no change
26 Oct 2026, 06:5096no change
26 Oct 2026, 05:5096no change
26 Oct 2026, 04:5096no change
26 Oct 2026, 03:5096no change
26 Oct 2026, 02:5096no change
26 Oct 2026, 01:5096no change
26 Oct 2026, 00:5096no change
25 Oct 2026, 23:5096no change
25 Oct 2026, 22:5096no change
25 Oct 2026, 21:5096no change
25 Oct 2026, 20:5096no change
25 Oct 2026, 19:5096no change
25 Oct 2026, 18:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

11,257,692
YouTube views across 22 matched videos

Most-viewed match: “We Tried CONVEYER BELT SUSHI in Roblox!”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 30 Aug 2026, 03:20 UTC.

Community wiki

conveyor-sushi-restaurant.fandom.com1 active editors · 466 edits
32 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.