Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🧨02.5] FPE:INSANITY

[🧨02.5] FPE:INSANITY

A Roblox experience owned by FPE INSANITY.

HorrorENhorrorFPEescape

Description (written by the developer; not a statement by this register)

-{ What is our game about? }- To keep this short, Miss Circle had previously made a deal with Alice to feed her the bodies of the students who failed their tests. Yet, at one point, Circle had failed to meet her end of the bargain and Alice gave an offer that would be of a great cost, in which, she rejected and instead was rather than forced under the control of Alice. Now, this takes place two weeks later where Miss Grace, the principal, gathered everyone up unknowingly back into the school to help find a way to fix Circle, and forcing them to help by keeping the doors into the school chained up and locked on the outside. Now, the students and teachers must fend against Circle who's bringing others down by force to add them to Alice's control. -{ CREDITS }- Game Owner: sans672538 (alt: xaromeer) Co-Owner: gdr AU Owner: ana_cat

Last updated by the developer 6 Aug 2026, 09:06 UTC.

19
playing (measured 11 Aug 2026, 01:18 UTC)
441,084
lifetime visits
91%
liked (2,343 👍 / 245 👎)
8,693
favourites (19.7 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:1813first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Investor
399 R$
Bill Circle Skin
299 R$
Hardcore Circle Skin
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked4 September 2026 — 91 % liked14 September 2026 — 91 % liked24 September 2026 — 91 % liked4 October 2026 — 91 % liked14 October 2026 — 91 % liked24 October 2026 — 91 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:5391no change
14 Oct 2026, 01:5191no change
4 Oct 2026, 01:4991no change
24 Sept 2026, 01:4691no change
14 Sept 2026, 00:1791no change
4 Sept 2026, 00:1691no change
24 Aug 2026, 22:1991no change
14 Aug 2026, 22:1891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.