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Happy days in Robloxia [ALPHA]

Happy days in Robloxia [ALPHA]

A Roblox experience owned by The Silliest Dummies.

RoleplayENroleplaynostalgiacity

Description (written by the developer; not a statement by this register)

⚠️ THIS GAME IS IN ALPHA There may be bugs and unfinished features. this game is recommended to play on maximum Graphics for best results/Experience! 🏡 Welcome to the City of Robloxia! Explore, roleplay, and enjoy a nostalgic experience inspired by the Happy home. INFO: This game is based on the classic Happy Home Starter place (2007–2011). Inspired by: The Happy Home of Robloxia by Peteroops Special Thanks: Rallygoesbrrrr, Kindrussss, Bombilix, Mmorran2, Starzinyyyyyyyy, saikoYT41, peperbplay, cauask23, Mart and everyone who played!

Last updated by the developer 11 Aug 2026, 19:52 UTC.

31
playing (measured 11 Aug 2026, 21:48 UTC)
143,447
lifetime visits
88%
liked (316 👍 / 42 👎)
2,686
favourites (18.7 per 1k visits)
13 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:4818first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

placeholder! ^^ · other1,916 · 14.8% win
And since then... · other646 · 0.00% win
I am so cool · other551 · 0.00% win
I'm even cooler · other369 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.515 August 2026 — 89 % liked25 August 2026 — 89 % liked4 September 2026 — 89 % liked14 September 2026 — 88 % liked24 September 2026 — 88 % liked4 October 2026 — 88 % liked14 October 2026 — 88 % liked15 August 202614 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 12:1688no change
4 Oct 2026, 12:1588no change
24 Sept 2026, 12:0888no change
14 Sept 2026, 09:2388-1
4 Sept 2026, 09:2089no change
25 Aug 2026, 08:2289no change
15 Aug 2026, 08:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.