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[EARLY ACCESS] Undead Defense Tycoon 2

[EARLY ACCESS] Undead Defense Tycoon 2

A Roblox experience owned by Box Games.

TycoonENzombie survivalbase buildingtycoon

Description (written by the developer; not a statement by this register)

Build your base, upgrade your defenses, unlock powerful weapons and vehicles, and more in Undead Defense Tycoon 2!

Last updated by the developer 31 Jul 2026, 05:54 UTC.

48
playing (measured 10 Aug 2026, 14:02 UTC)
8,571
lifetime visits
77%
liked (1,640 👍 / 497 👎)
4,198
favourites (489.8 per 1k visits)
15 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:021first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1,250 R$
Infinite Sentry Ammo
750 R$
Extra Mercenary
600 R$
Zapper
450 R$
Minigun
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other258 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

778882.517 August 2026 — 88 % liked27 August 2026 — 77 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 13:0177-11
17 Aug 2026, 13:0088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.