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Zombie War Tycoon

Zombie War Tycoon

A Roblox experience owned by GAME IT SIMPLE!.

TycoonENzombie survivalbase buildingtycoon mechanics

Zombie War Tycoon is a tycoon experience created on 2025-08-13. It currently has 118 players online and 8,439,414 lifetime visits. The game holds 55,594 favorites and maintains a 93% like percentage. Players engage in base building, weapon unlocking, and PvP combat against zombies and other users.

Description (written by the developer; not a statement by this register)

👍 GAME IS NEW! KEEP LIKING FOR UPDATES 👍 💥 Zombies are attacking! 💥 💰 Unlock machines to create more money! ⚒️ Build your base to defend against the Undead! 🔫 Unlock a big arsenal of weapons! 🚗 Unlock vehicles like armored cars, helicopters and more! 🔫 Battle against other players and destroy their bases! 💾 All of your progress will save! Expect some bugs since the game is new JOIN OUR GROUP FOR UPDATES AND FUTURE CODES! 💛https://www.roblox.com/communities/482094894/GAME-IT-SIMPLE#!💛 Remember! We just released, so expect a lot of updates coming up soon!

Last updated by the developer 21 Aug 2026, 20:28 UTC.

83
playing (measured 22 Aug 2026, 09:50 UTC)
8,478,383
lifetime visits
93%
liked (35,474 👍 / 2,835 👎)
58,348
favourites (6.9 per 1k visits)
13 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

83140111.510 August 2026 — 119 players21 August 2026 — 116 players21 August 2026 — 123 players21 August 2026 — 100 players21 August 2026 — 111 players22 August 2026 — 120 players22 August 2026 — 140 players22 August 2026 — 117 players22 August 2026 — 117 players22 August 2026 — 102 players22 August 2026 — 107 players22 August 2026 — 134 players22 August 2026 — 105 players22 August 2026 — 103 players22 August 2026 — 83 players10 August 202622 August 2026
15 measurements spanning 12 days, net -36. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–149 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 09:5083-20
22 Aug 2026, 08:50103-2
22 Aug 2026, 07:50105-29
22 Aug 2026, 06:50134+27
22 Aug 2026, 05:50107+5
22 Aug 2026, 04:50102-15
22 Aug 2026, 03:50117no change
22 Aug 2026, 02:50117-23
22 Aug 2026, 01:50140+20
22 Aug 2026, 00:50120+9
21 Aug 2026, 23:50111+11
21 Aug 2026, 22:50100-23
21 Aug 2026, 21:50123+7
21 Aug 2026, 20:54116-3
10 Aug 2026, 15:16119first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

A10 Warthog!
1,999 R$
Quad Launcher
749 R$
Minigun!
599 R$
Viper Heli!
549 R$
Stryker!
449 R$
Double Cash!
399 R$
Minigunner!
379 R$
Special Forces!
329 R$
Double RP!
299 R$
Auto Collect!
229 R$
Stronger Base!
179 R$
Double Health Armor!
99 R$
Super Nerds!
99 R$
Golden Machines!
99 R$
Revolver!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked12 September 2026 — 93 % liked22 September 2026 — 93 % liked2 October 2026 — 93 % liked12 October 2026 — 93 % liked13 August 202612 October 2026
21 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 21
Measured (UTC)% likedChange
12 Oct 2026, 21:3493no change
2 Oct 2026, 21:3493no change
22 Sept 2026, 21:3493no change
12 Sept 2026, 21:3393no change
2 Sept 2026, 21:3293no change
23 Aug 2026, 21:3293no change
22 Aug 2026, 09:5093no change
22 Aug 2026, 08:5093no change
22 Aug 2026, 07:5093no change
22 Aug 2026, 06:5093no change
22 Aug 2026, 05:5093no change
22 Aug 2026, 04:5093no change
22 Aug 2026, 03:5093no change
22 Aug 2026, 02:5093no change
22 Aug 2026, 01:5093no change
22 Aug 2026, 00:5093no change
21 Aug 2026, 23:5093no change
21 Aug 2026, 22:5093no change
21 Aug 2026, 21:5093no change
21 Aug 2026, 20:5493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.