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🍣 Saki's Sushi Bar

🍣 Saki's Sushi Bar

A Roblox experience owned by Saki's Sushi Bar.

RoleplayENroleplaycookingasian cuisine

🍣 Saki's Sushi Bar is a roleplay experience created on 2026-04-16. It currently has 33 players, 2,171,090 lifetime visits, a 94% like percentage, and 18,215 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Saki's Sushi Bar! 🍣🌿 🏮 We're a humble Japanese restaurant roleplay nestled in the quiet streets of Tokyo! Invite your friends to dine together & eat from our menu of 125+ popular Asian dishes! 🍡 Take a seat & order from the menu! 🥢 Your food is cooked by our chefs! 🍽️ Enjoy a mukbang with ASMR sounds! 📈 Order the whole menu to fill your index! 🧑‍🍳 Get hired as a chef and earn promotions! 📋 Saki's is always hiring! Our most loyal customers can become a chef to cook & serve! ✨ Earn x1.5 XP during weekends and an additional XP boost for each friend you play with!

Last updated by the developer 8 Aug 2026, 00:29 UTC.

33
playing (measured 10 Aug 2026, 16:19 UTC)
2,171,090
lifetime visits
94%
liked (11,717 👍 / 697 👎)
18,565
favourites (8.6 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1930first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 XP
399 R$
Be an NPC
299 R$
VIP
299 R$
Faster Cooking
249 R$
Order Notifier
199 R$
Remove Uniform
199 R$
Rich NPCs
149 R$
Faster Eating
129 R$
Cute Desserts
74 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Saki’s Sushi Bar · welcome1,253,568 · 100.0% win
Getting Started · welcome86,801 · 11.1% win
Settling In · welcome44,796 · 5.5% win
First Shift · welcome39,537 · 4.6% win
Big Appetite · other10,935 · 1.8% win
Full Feast · other2,794 · 0.80% win
Familiar Face · other2,036 · 0.40% win
Losing Track of Time · other1,855 · 0.20% win
All Day, All Night · other405 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:5394no change
14 Aug 2026, 08:5394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.