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My Pet Farm

My Pet Farm

A Roblox experience owned by yacti.

TycoonENfarmingpet collectionidle mechanics

My Pet Farm is a tycoon experience on Roblox, created in 2026, with over 13.5 million lifetime visits. It records 99 playing now, a like rating of 98%, 31,601 favourites.

Description (written by the developer; not a statement by this register)

My Pet Farm is a new game! Roll for rare seeds and plant them, harvest your fruit, feed your pets and build your very own Pet Farm! Remember, your farm grows and your pets earn offline! Make sure to join back tomorrow to collect offline earnings! 🐶🥕🐣🍎🐰

Last updated by the developer 8 Aug 2026, 13:06 UTC.

99
playing (measured 7 Oct 2026, 06:50 UTC)
13,547,964
lifetime visits
98%
liked (42,086 👍 / 989 👎)
31,957
favourites (2.4 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9940125016 September 20267 October 2026
500 measurements spanning 21 days, net -196. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–446 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
7 Oct 2026, 06:5099-8
7 Oct 2026, 05:50107-3
7 Oct 2026, 04:50110+4
7 Oct 2026, 03:50106+5
7 Oct 2026, 02:50101-13
7 Oct 2026, 01:50114+10
7 Oct 2026, 00:50104-6
6 Oct 2026, 23:50110+6
6 Oct 2026, 22:50104-11
6 Oct 2026, 21:50115-40
6 Oct 2026, 20:50155+7
6 Oct 2026, 19:50148-35
6 Oct 2026, 18:50183-8
6 Oct 2026, 17:50191+18
6 Oct 2026, 16:50173no change
6 Oct 2026, 15:50173-16
6 Oct 2026, 14:50189+14
6 Oct 2026, 13:50175+8
6 Oct 2026, 12:50167-2
6 Oct 2026, 11:50169first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 202622 October 2026
1111 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1111
Measured (UTC)% likedChange
22 Oct 2026, 19:4998no change
12 Oct 2026, 19:4898no change
7 Oct 2026, 06:5098no change
7 Oct 2026, 05:5098no change
7 Oct 2026, 04:5098no change
7 Oct 2026, 03:5098no change
7 Oct 2026, 02:5098no change
7 Oct 2026, 01:5098no change
7 Oct 2026, 00:5098no change
6 Oct 2026, 23:5098no change
6 Oct 2026, 22:5098no change
6 Oct 2026, 21:5098no change
6 Oct 2026, 20:5098no change
6 Oct 2026, 19:5098no change
6 Oct 2026, 18:5098no change
6 Oct 2026, 17:5098no change
6 Oct 2026, 16:5098no change
6 Oct 2026, 15:5098no change
6 Oct 2026, 14:5098no change
6 Oct 2026, 13:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.