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My Pet Farm

My Pet Farm

A Roblox experience owned by yacti.

TycoonENfarmingpet collectionidle mechanics

My Pet Farm is a tycoon experience created on 2026-04-18. It has 11,682,219 lifetime visits and 1,736 players currently active. The game holds 27,757 favorites and maintains a 98% like percentage.

Description (written by the developer; not a statement by this register)

My Pet Farm is a new game! Roll for rare seeds and plant them, harvest your fruit, feed your pets and build your very own Pet Farm! Remember, your farm grows and your pets earn offline! Make sure to join back tomorrow to collect offline earnings! 🐶🥕🐣🍎🐰

Last updated by the developer 8 Aug 2026, 13:06 UTC.

383
playing (measured 5 Sept 2026, 05:50 UTC)
12,876,453
lifetime visits
98%
liked (41,522 👍 / 949 👎)
30,172
favourites (2.3 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2772,8131,54538310 August 20265 September 2026
344 measurements spanning 26 days, net -2,430. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 344
Measured (UTC)PlayersChange
5 Sept 2026, 05:50383-5
5 Sept 2026, 04:50388+34
5 Sept 2026, 03:50354+11
5 Sept 2026, 02:50343-12
5 Sept 2026, 01:50355+26
5 Sept 2026, 00:50329-4
4 Sept 2026, 23:50333-8
4 Sept 2026, 22:50341-20
4 Sept 2026, 21:50361-57
4 Sept 2026, 20:50418+6
4 Sept 2026, 19:50412-63
4 Sept 2026, 18:50475-37
4 Sept 2026, 17:50512+13
4 Sept 2026, 16:50499-17
4 Sept 2026, 15:50516+30
4 Sept 2026, 14:50486+19
4 Sept 2026, 13:50467-34
4 Sept 2026, 12:50501+39
4 Sept 2026, 11:50462+19
4 Sept 2026, 10:50443first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 20265 September 2026
345 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 345
Measured (UTC)% likedChange
5 Sept 2026, 05:5098no change
5 Sept 2026, 04:5098no change
5 Sept 2026, 03:5098no change
5 Sept 2026, 02:5098no change
5 Sept 2026, 01:5098no change
5 Sept 2026, 00:5098no change
4 Sept 2026, 23:5098no change
4 Sept 2026, 22:5098no change
4 Sept 2026, 21:5098no change
4 Sept 2026, 20:5098no change
4 Sept 2026, 19:5098no change
4 Sept 2026, 18:5098no change
4 Sept 2026, 17:5098no change
4 Sept 2026, 16:5098no change
4 Sept 2026, 15:5098no change
4 Sept 2026, 14:5098no change
4 Sept 2026, 13:5098no change
4 Sept 2026, 12:5098no change
4 Sept 2026, 11:5098no change
4 Sept 2026, 10:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.