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[TEST] 0:Cooldown

[TEST] 0:Cooldown

A Roblox experience owned by [B:S] 0:CD TEAM.

ShooterENhero shooterfpsteam battles

[TEST] 0:Cooldown is a shooter experience created on 2026-04-20. It currently has 14 players online. The game has accumulated 739,106 lifetime visits, with 86% likes and 2,133 favorites. Content includes 9 champions, 4 game modes, 33 skins, 40 charms, 20 emotes, and 14 death effects.

Description (written by the developer; not a statement by this register)

👍 THUMBS UP THE GAME FOR FREE CODES !!! Choose your hero 🦸‍♂️ and jump into team battles 💥 🎯 Deathmatch – Free for all Chaos 🚛 Payload – Escort or Defend 👑 King of the Hill – Control the Zone 🔫 Domination - 3 Points Unique abilities and game changing ultimates... 👤 9 Champions, 🎮 4 Game Modes, 🎨 33 Skins, ✨ 40 Charms, 🕺 20 Emotes, 💥14 Death Effects FPS, Overwatch, TF2, Hero

Last updated by the developer 20 Jun 2026, 22:21 UTC.

14
playing (measured 10 Aug 2026, 16:19 UTC)
739,106
lifetime visits
86%
liked (1,419 👍 / 238 👎)
2,376
favourites (3.2 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1915first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:0286no change
24 Aug 2026, 18:2086no change
14 Aug 2026, 18:1986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.