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Anime Ability Arena

Anime Ability Arena

A Roblox experience owned by no dj khaled we the best.

Fighting & PvPENanimearena fightercharacter progression

Anime Ability Arena is a fighting-pvp experience created on 2026-06-26. It has accumulated 129,190,490 lifetime visits and 184,926 favorites. Currently, 11,755 users are playing. The game holds an 88% like percentage. It supports PC, Mobile, Tablet, Xbox, and PlayStation platforms.

Description (written by the developer; not a statement by this register)

Welcome to Anime Ability Arena. Jump into fast-paced battles, use anime-inspired powers, and defeat players to earn Yen. Use your Yen to unlock new characters, test different movesets, and find the ability that matches your fighting style. 🔥 Game Features 15 playable characters Unique ability movesets Fast arena combat Earn Yen by fighting More characters and updates coming soon 🎮 Supported Devices PC, Mobile, Tablet, Xbox, and PlayStation ⭐ Like and favorite the game for more updates! ⚠️ Rules No exploiting, cheating, alt farming, or bug abusing. Breaking the rules can lead to a permanent ban.

Last updated by the developer 28 Oct 2026, 00:58 UTC.

10,450
playing (measured 28 Oct 2026, 15:50 UTC)
136,120,911
lifetime visits
88%
liked (109,339 👍 / 14,991 👎)
200,650
favourites (1.5 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6,27820,65213,46510,4507 October 202628 October 2026
500 measurements spanning 21 days, net +724. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 4,122–22,808 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
28 Oct 2026, 15:5010,450-356
28 Oct 2026, 14:5010,806-396
28 Oct 2026, 13:5011,202-182
28 Oct 2026, 12:5011,384+851
28 Oct 2026, 11:5010,533+686
28 Oct 2026, 10:509,847+841
28 Oct 2026, 09:509,006+1,108
28 Oct 2026, 08:507,898+729
28 Oct 2026, 07:507,169+412
28 Oct 2026, 06:506,757+328
28 Oct 2026, 05:506,429+151
28 Oct 2026, 04:506,278-359
28 Oct 2026, 03:506,637-504
28 Oct 2026, 02:507,141-700
28 Oct 2026, 01:507,841-336
28 Oct 2026, 00:508,177-276
27 Oct 2026, 23:508,453+483
27 Oct 2026, 22:507,970+13
27 Oct 2026, 21:507,957-67
27 Oct 2026, 20:508,024first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon King
1,199 R$
Ultra Instinct
975 R$
2x Yen Boost
399 R$
[SALE]The Strongest Sorcerer
399 R$
Kill Sound
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88929013 August 202628 October 2026
1610 measurements spanning 76 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1610
Measured (UTC)% likedChange
28 Oct 2026, 15:5088no change
28 Oct 2026, 14:5088no change
28 Oct 2026, 13:5088no change
28 Oct 2026, 12:5088no change
28 Oct 2026, 11:5088no change
28 Oct 2026, 10:5088no change
28 Oct 2026, 09:5088no change
28 Oct 2026, 08:5088no change
28 Oct 2026, 07:5088no change
28 Oct 2026, 06:5088no change
28 Oct 2026, 05:5088no change
28 Oct 2026, 04:5088no change
28 Oct 2026, 03:5088no change
28 Oct 2026, 02:5088no change
28 Oct 2026, 01:5088no change
28 Oct 2026, 00:5088no change
27 Oct 2026, 23:5088no change
27 Oct 2026, 22:5088no change
27 Oct 2026, 21:5088no change
27 Oct 2026, 20:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,001,007
YouTube views across 24 matched videos

Most-viewed match: “Noob to Master in Anime Ability Arena Noob to Pro!”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 17 Oct 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
23 October 2026
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16 October 2026
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9 October 2026
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2 October 2026
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25 September 2026
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18 September 2026
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11 September 2026
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4 September 2026
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28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.