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Easiest Obby of 2026

Easiest Obby of 2026

A Roblox experience owned by Sense?.

ObbyENparkoureasy difficultycolorful aesthetic

Description (written by the developer; not a statement by this register)

Huge thanks to Bri! 🙏 Run, jump, slide, fall and all. Like 👍 and favorite ⭐ if you enjoyed the game! Tags: Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful

Last updated by the developer 13 Sept 2026, 13:09 UTC.

38
playing (measured 15 Sept 2026, 18:00 UTC)
48,262
lifetime visits
62%
liked (38 👍 / 23 👎)
146
favourites (3.0 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 18:0025first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome20,099 · 100.0% win
Stage 1 · progression18,644 · 100.0% win
Stage 10 · progression12,245 · 100.0% win
Stage 20 · progression10,161 · 98.1% win
Stage 30 · progression7,549 · 98.1% win
Stage 40 · progression5,602 · 52.8% win
Stage 50 · progression5,149 · 45.3% win
Obby Completed! · progression4,578 · 52.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 29 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

626965.515 September 2026 — 69 % liked25 September 2026 — 64 % liked5 October 2026 — 62 % liked15 September 20265 October 2026
3 measurements spanning 20 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 18:0162-2
25 Sept 2026, 18:0164-5
15 Sept 2026, 18:0069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.