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[BETA] MM2 Deathmatch

[BETA] MM2 Deathmatch

A Roblox experience owned by Openly Donro kills macaroni.

ShooterEN10v10Murder Mystery 2deathmatch

[BETA] MM2 Deathmatch is a shooter experience created on 2026-04-23. It has recorded 2,027,571 lifetime visits and 3,854 favorites. Currently, 49 users are playing. The experience holds a 71% like percentage. The description notes gameplay similar to 10v10 games and mentions special thanks to specific individuals and the Murder Mystery 2 team.

Description (written by the developer; not a statement by this register)

✅Fight players like in 10v10 games but in much better quality NPCs may not appear immediately on the server wait from 11 seconds Special thanks to: AdrianPL12334, JerryTista and to the entire Murder Mystery 2 team ✅Play in Murder Mystery 2 https://www.roblox.com/games/142823291/Murder-Mystery-2

Last updated by the developer 19 Jul 2026, 13:39 UTC.

49
playing (measured 10 Aug 2026, 15:32 UTC)
2,027,571
lifetime visits
69%
liked (1,187 👍 / 539 👎)
5,401
favourites (2.7 per 1k visits)
23 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3256first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

69717014 August 2026 — 71 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked13 September 2026 — 70 % liked23 September 2026 — 70 % liked3 October 2026 — 69 % liked13 October 2026 — 69 % liked14 August 202613 October 2026
7 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 12:1969no change
3 Oct 2026, 12:1869-1
23 Sept 2026, 12:1870no change
13 Sept 2026, 12:0870no change
3 Sept 2026, 12:0770no change
24 Aug 2026, 09:4570-1
14 Aug 2026, 09:3871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.