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Slap Tower 11 πŸ–οΈ

Slap Tower 11 πŸ–οΈ

A Roblox experience owned by 크둱 μŠ€νŠœλ””μ˜€.

MinigamesENslap battlestowerinspired by

Slap Tower 11 πŸ–οΈ is a minigame experience created on 2026-04-25. The title has accumulated 14,599,274 lifetime visits and 15,816 favorites. Currently, 234 users are playing. The experience holds an 83% like percentage. It is categorized under the minigames genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Welcome to Slap Tower 11 πŸ–οΈ Can you really break the tower by avoiding slap? (This game was inspired by slap battle) Slap Hand Image Credits : Slap Battles

Last updated by the developer 6 Aug 2026, 15:59 UTC.

234
playing (measured 10 Aug 2026, 13:52 UTC)
14,599,274
lifetime visits
83%
liked (4,849 πŸ‘ / 988 πŸ‘Ž)
15,816
favourites (1.1 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:52219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

+300% Strong
899 R$
+250% Strong
599 R$
+200% Strong
399 R$
+150% Strong
249 R$
+100% Strong
149 R$
+90% Strong
95 R$
+80% Strong
79 R$
+70% Strong
55 R$
+60% Strong
39 R$
+50% Strong
29 R$
+40% Strong
19 R$
+30% Strong
14 R$
+20% Strong
9 R$
+10% Strong
5 R$
+5% Strong
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome πŸ‘‹ Β· welcome6,690,331
GOAT of Slap πŸ‘‘ Β· other193,336

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.