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Slap Tower 3 🖐️

Slap Tower 3 🖐️

A Roblox experience owned by 크롱 스튜디오.

ObbyENtower climbslap hazardtroll obstacle

Slap Tower 3 🖐️ is a minigames experience created on 2025-05-11. It has accumulated 301,938,982 lifetime visits and 292,141 favorites. Currently, 242 users are playing. The experience holds a 94% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Slap Tower 3! Can you really break the tower by avoiding slap? (This game was inspired by slap battle) Slap Hand Image Credits : Slap Battles

Last updated by the developer 6 Aug 2026, 16:12 UTC.

88
playing (measured 21 Aug 2026, 20:54 UTC)
302,131,119
lifetime visits
94%
liked (339,367 👍 / 23,168 👎)
293,201
favourites (1.0 per 1k visits)
11 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

88331209.510 August 2026 — 331 players21 August 2026 — 88 players10 August 202621 August 2026
2 measurements spanning 11 days, net -243. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–367 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5488-243
10 Aug 2026, 13:52331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+300% Strong
899 R$
+250% Strong
599 R$
+200% Strong
399 R$
+150% Strong
249 R$
+100% Strong
149 R$
+90% Strong
95 R$
+80% Strong
79 R$
+70% Strong
55 R$
+60% Strong
39 R$
+50% Strong
29 R$
+40% Strong
19 R$
+30% Strong
14 R$
+20% Strong
9 R$
+10% Strong
5 R$
+5% Strong
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 👋70,824,679 · 100.0% win
Slap Champion ⭐️ · other2,686,907 · 5.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked12 September 2026 — 94 % liked22 September 2026 — 94 % liked2 October 2026 — 94 % liked12 October 2026 — 94 % liked22 October 2026 — 94 % liked21 August 202622 October 2026
8 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 12:3894no change
12 Oct 2026, 12:3794no change
2 Oct 2026, 12:3694no change
22 Sept 2026, 12:3494no change
12 Sept 2026, 12:3394no change
2 Sept 2026, 12:3294no change
23 Aug 2026, 12:3094no change
21 Aug 2026, 20:5494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

49,647,722
YouTube views across 21 matched videos

Most-viewed match: “Hacker Tries To Troll But I Used 9999 IQ In In Slap Tower 4 💀 #roblox#fyp”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 1 Sept 2026, 03:20 UTC.