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Easy Ice Cream Obby

Easy Ice Cream Obby

A Roblox experience owned by VlN3 Tower Fan Club.

ObbyENparkourice creamcasual

Easy Ice Cream Obby is an obby experience created on 2026-04-27. It has recorded 703,681 lifetime visits and 6,6613 favorites. Currently, 18 users are playing. The experience holds an 87% like percentage. The description identifies it as a simple ice cream parkour obby.

Description (written by the developer; not a statement by this register)

basically a simple Ice Cream Parkour Obby, i tried to make it smooth, recommend you play while watching something or hearing some of your favorite musics

Last updated by the developer 13 Jun 2026, 15:27 UTC.

18
playing (measured 10 Aug 2026, 14:47 UTC)
703,681
lifetime visits
87%
liked (263 👍 / 40 👎)
68,103
favourites (96.8 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4721first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fuse Bomb (OP)
499 R$
Freeze Ray Gun
399 R$
Rainbow Flying Carpet
399 R$
ONE HIT DEADLY SWORD
249 R$
Laser Gun (Hit Kill)
249 R$
Rainbow Coil (Speed + Jump)
199 R$
Quadruple Jump
149 R$
Grapple Hook
125 R$
Jenna Morph
79 R$
Spider Morph
79 R$
Double Jump
69 R$
Speed Coil
69 R$
Gravity Coil
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Game · welcome479,976 · 100.0% win
5 · other272,807 · 100.0% win
10 · other246,339 · 100.0% win
15 · other205,076 · 92.4% win
20 · other177,939 · 83.4% win
25 · other162,058 · 74.7% win
30 · other149,851 · 71.7% win
35 · other138,292 · 68.1% win
40 · other113,455 · 53.0% win
Finished The Game! · progression107,202 · 50.5% win
45 · other107,188 · 50.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:3487no change
14 Aug 2026, 18:3387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.