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[🏖️] Blind Slap✋

[🏖️] Blind Slap✋

A Roblox experience owned by PIXEL SLAP.

Social & hangoutENmysterysocial deductioninvestigation

[🏖️] Blind Slap✋ is a social-hangout experience created on 2026-04-29. It has accumulated 1,237,342 lifetime visits and 20,348 favorites. Currently, 47 players are active. The experience holds an 89% like percentage. The description indicates gameplay involves investigating and accusing others to identify a slapper before time expires.

Description (written by the developer; not a statement by this register)

You’ve been slapped… but by who? Investigate, accuse other players, and uncover the mystery! Can you expose the slapper before time runs out?

Last updated by the developer 7 Aug 2026, 00:56 UTC.

47
playing (measured 10 Aug 2026, 17:19 UTC)
1,237,342
lifetime visits
89%
liked (1,875 👍 / 228 👎)
22,761
favourites (18.4 per 1k visits)
29 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1947first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
109 R$
Extra Health
99 R$
Extra Damage
99 R$
x2 Streak
69 R$
x2 Wins
69 R$
x2 Cash
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression318,526 · 93.1% win
10 Wins · progression8,866 · 5.5% win
On Streak · other786 · 0.50% win
50 Wins · progression291 · 0.00% win
Summer Season Pass · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:1689no change
14 Aug 2026, 14:1589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.