BOMBANANA!
A Roblox experience owned by TARK Games.
Social & hangoutENco-oppartybomb-defusal
Description (written by the developer; not a statement by this register)
💣 BOMBANANA! is a chaotic 3-player bomb-defusal game full of panic, teamwork, and explosions! 🙈 Blind Monkey: Can't see the bomb, but is the only one who can interact with it. 🙊 Mute Monkey: Can read the defusal manual, but can't speak. 🙉 Deaf Monkey: Can see the bomb, but can't hear anything. 🍌 Communicate, throw bananas, work together and defuse the bomb before everyone goes BOOM! 💥 🎮 Official Roblox adaptation of BOMBANANA! Original game by Lefto Studio & TARK Games. Roblox version developed by FXFX Studio in partnership with the original team. © BOMBANANA! All rights reserved by their respective owners.
Last updated by the developer 6 Sept 2026, 20:49 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Sept 2026, 20:50 | 72 | -167 |
| 6 Sept 2026, 19:50 | 239 | +4 |
| 6 Sept 2026, 18:50 | 235 | -52 |
| 6 Sept 2026, 17:50 | 287 | -12 |
| 6 Sept 2026, 16:50 | 299 | +46 |
| 6 Sept 2026, 15:50 | 253 | -46 |
| 6 Sept 2026, 14:50 | 299 | +15 |
| 6 Sept 2026, 13:50 | 284 | +11 |
| 6 Sept 2026, 12:50 | 273 | +72 |
| 6 Sept 2026, 11:50 | 201 | +3 |
| 6 Sept 2026, 11:32 | 198 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 4 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 11:34 | 95 | no change |
| 26 Sept 2026, 11:33 | 95 | +2 |
| 16 Sept 2026, 11:33 | 93 | +4 |
| 6 Sept 2026, 20:50 | 89 | no change |
| 6 Sept 2026, 19:50 | 89 | no change |
| 6 Sept 2026, 18:50 | 89 | no change |
| 6 Sept 2026, 17:50 | 89 | no change |
| 6 Sept 2026, 16:50 | 89 | no change |
| 6 Sept 2026, 15:50 | 89 | no change |
| 6 Sept 2026, 14:50 | 89 | no change |
| 6 Sept 2026, 13:50 | 89 | no change |
| 6 Sept 2026, 12:50 | 89 | no change |
| 6 Sept 2026, 11:50 | 89 | no change |
| 6 Sept 2026, 11:33 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.