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Drop Balls For Brainrots

Drop Balls For Brainrots

A Roblox experience owned by IMMORL.

TycoonENbrainrotidlegacha

Drop Balls For Brainrots is a tycoon experience created on April 30, 2026. The game has accumulated 4,717,592 lifetime visits and holds 19,821 favorites. Currently, 11 players are active. The title maintains a 98% positive rating based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🔴 Drop balls and unlock RARE Brainrots! 🔴 🤑 Upgrade your base and make a TON of Money! 🤑 🏆 Climb the leaderboards and try to get the #1 Rank 🏆 ❗ Note: This game follows all terms of service, does the proper checks and shows all odds ❗

Last updated by the developer 4 Aug 2026, 16:46 UTC.

11
playing (measured 10 Aug 2026, 14:21 UTC)
4,717,592
lifetime visits
98%
liked (88,033 👍 / 1,548 👎)
19,807
favourites (4.2 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2158first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super VIP
99 R$
Double Slot Size
79 R$
Double Money
79 R$
Double Balls
69 R$
Double Upgrades
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,888,368 · 63.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0598no change
24 Aug 2026, 02:0498no change
14 Aug 2026, 02:0498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.