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[UPD] +1 Looks Per Click

[UPD] +1 Looks Per Click

A Roblox experience owned by Tuff dev team.

Clicker & idleENclickerincrementalrebirth

[UPD] +1 Looks Per Click is a clicker-idle Roblox experience created on 2026-05-01. The game currently has 856 players online. It has accumulated 18,657,118 lifetime visits and 52,301 favorites. User engagement metrics show a 94% like percentage. The experience features mechanics for earning Looks, winning against NPCs, and rebirthing to progress.

Description (written by the developer; not a statement by this register)

💪 Welcome to +1 Looks Every Click ✨ Every click gives you Looks 🔥 Mog NPCs to earn Wins 🏆 Unlock new zones and tougher opponents 🛍️ Buy gear to boost your Looks ♻️ Rebirth to grow even stronger 👍 Like & Favorite, thank you for playing!

Last updated by the developer 31 Aug 2026, 22:15 UTC.

90
playing (measured 3 Sept 2026, 04:50 UTC)
19,576,119
lifetime visits
94%
liked (29,483 👍 / 1,920 👎)
54,325
favourites (2.8 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

901,007548.510 August 20263 September 2026
298 measurements spanning 24 days, net -785. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 298
Measured (UTC)PlayersChange
3 Sept 2026, 04:5090-18
3 Sept 2026, 03:50108-18
3 Sept 2026, 02:50126-2
3 Sept 2026, 01:50128-6
3 Sept 2026, 00:50134-46
2 Sept 2026, 23:50180+43
2 Sept 2026, 22:50137-21
2 Sept 2026, 21:50158-31
2 Sept 2026, 20:50189+20
2 Sept 2026, 19:50169-9
2 Sept 2026, 18:50178+16
2 Sept 2026, 17:50162-9
2 Sept 2026, 16:50171-12
2 Sept 2026, 15:50183-5
2 Sept 2026, 14:50188+1
2 Sept 2026, 13:50187+9
2 Sept 2026, 12:50178+9
2 Sept 2026, 11:50169+14
2 Sept 2026, 10:50155+13
2 Sept 2026, 09:50142first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 20263 September 2026
299 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 299
Measured (UTC)% likedChange
3 Sept 2026, 04:5094no change
3 Sept 2026, 03:5094no change
3 Sept 2026, 02:5094no change
3 Sept 2026, 01:5094no change
3 Sept 2026, 00:5094no change
2 Sept 2026, 23:5094no change
2 Sept 2026, 22:5094no change
2 Sept 2026, 21:5094no change
2 Sept 2026, 20:5094no change
2 Sept 2026, 19:5094no change
2 Sept 2026, 18:5094no change
2 Sept 2026, 17:5094no change
2 Sept 2026, 16:5094no change
2 Sept 2026, 15:5094no change
2 Sept 2026, 14:5094no change
2 Sept 2026, 13:5094no change
2 Sept 2026, 12:5094no change
2 Sept 2026, 11:5094no change
2 Sept 2026, 10:5094no change
2 Sept 2026, 09:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.