Chat with AI Emiko!
A Roblox experience owned by Lifemeow AI Studios.
Social & hangoutENAI ChatbotSocial HangoutRoleplay
Chat with AI Emiko! is a social-hangout experience created on 2026-05-01. The game currently has 91 players online and 1,209,434 lifetime visits. It holds a 80% like percentage and 29,531 favorites. The description highlights social interaction with AI characters and optional VIP features for memory capabilities.
Description (written by the developer; not a statement by this register)
Welcome to Chat with AI Emiko! 🌟 Fun social AI experience 😁 Be friend with Emiko and other AIs! 🧠 Buy VIP to get associative, episodic and cool short-term memory that is based on human brain! 🔒 Do not share personal or sensitive info with the AI ⚠️ Notice: You are interacting with an AI. This system cannot provide real-world emergency support or medical advice. Automated safety features are active and will interrupt gameplay to provide crisis resources if severe real-world harm is mentioned. 🎨 Thumbnails are rendered; they are art, not in-game screenshots Important: If you're 18+ and you want extended memory with no time limit, please join: https://www.roblox.com/games/111951370594449/Chat-with-AI-Emiko Tags: AI, Talk with an AI, Chat AI, Social, Character AI, Character RP, Roleplay, Chatbot, Funny, Friend, Meme, Free, Convo, Simulator, AI Talk with Emiko , Hangout AI, Artificial Intelligence, Fun, Bot, Hugging AI, Friends, AI Friends, Social AI, Simulator
Last updated by the developer 10 Aug 2026, 22:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:35 | 62 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 16:09 | 81 | no change |
| 24 Aug 2026, 14:51 | 81 | +1 |
| 14 Aug 2026, 14:51 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.