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American Supermarket Simulator! 🗽🇺🇸

American Supermarket Simulator! 🗽🇺🇸

A Roblox experience owned by American Supermarket Simulator.

SimulatorENretail managementstore decorationeconomy simulation

American Supermarket Simulator! 🗽🇺🇸 is a simulator experience created on 2026-05-01. It has accumulated 785,429 lifetime visits and 7,953 favorites. Currently, two users are playing. The game holds a 93% like percentage. The description outlines gameplay involving store management, product organization, and NPC hiring.

Description (written by the developer; not a statement by this register)

🛒🗽Welcome to your American Supermarket Simulator 🗽🛒 🏪 Own and operate your own store 🍜 Unpack crates, organize your products, and decorate your dream store 💸 Set prices, earn money, and reinvest to unlock rare products 🧍‍♀️ Hire NPC cashiers or restockers to help during rush hours 📦 Sell snacks, drinks, and surprising products 🌙 Open or close your store, watch the day-night cycle, and level up your shop each day 🛻 Drive your truck to visit your friends stores Make sure to join the group and follow for updates! 🔔 Use the bell/notify to be told of future updates 👍 Please like the game so we can add new content!! Tags: Store, Retail, Shop, Shopping, Classic, Grocery, Supermarket, Simulator, Work, Roleplay, Money, Stocks

Last updated by the developer 18 May 2026, 15:32 UTC.

2
playing (measured 10 Aug 2026, 20:32 UTC)
785,429
lifetime visits
93%
liked (4,752 👍 / 338 👎)
7,994
favourites (10.2 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:327first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Restocker NPC
199 R$
Cashier NPC
199 R$
Janitor NPC
149 R$
More Customization
99 R$
Auto Checkout
99 R$
Truck
99 R$
Quick Pricing
49 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome516,024 · 100.0% win
Getting Started · welcome184,232 · 100.0% win
Your First Day · welcome180,018 · 96.5% win
Level 5 · progression139,001 · 87.6% win
Level 10 · progression93,684 · 58.4% win
Level 20 · progression33,326 · 24.1% win
Level 30 · progression6,497 · 2.5% win
Level 40 · progression740 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:3393no change
24 Aug 2026, 17:3493no change
14 Aug 2026, 17:3193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.