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The Black Bell [HORROR]

The Black Bell [HORROR]

A Roblox experience owned by TheBlackout Group.

HorrorENstory-drivenpuzzle-solvingjumpscares

Description (written by the developer; not a statement by this register)

You were sent to retrieve a Black Pearl from an abandoned house deep in the forest. It should have been simple. But the house is hiding something. Something that was never meant to be disturbed. Find the pearl. Explore the house. Follow the instructions. And whatever you do... DO NOT RING THE BLACK BELL. 🔔 Story-driven horror experience 🕯️ Explore, solve puzzles, and uncover the truth 🎧 Headphones recommended 👥 Players: 1–5 🎮 Compatibility: PC, Mobile, Console ⚠️ Contains jumpscares, loud sounds, flashing lights and disturbing imagery. Some things are better left sealed.

Last updated by the developer 19 Sept 2026, 17:17 UTC.

97
playing (measured 19 Sept 2026, 17:50 UTC)
27,988
lifetime visits
86%
liked (3,473 👍 / 551 👎)
52,166
favourites (1863.9 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9712711219 Sept 2026, 15:30 — 108 players19 Sept 2026, 15:50 — 107 players19 Sept 2026, 16:50 — 127 players19 Sept 2026, 17:50 — 97 players19 Sept 2026, 15:3019 Sept 2026, 17:50
4 measurements taken within a single day, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–132 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Sept 2026, 17:5097-30
19 Sept 2026, 16:50127+20
19 Sept 2026, 15:50107-1
19 Sept 2026, 15:30108first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HandSlap
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838684.519 September 2026 — 86 % liked19 September 2026 — 86 % liked19 September 2026 — 86 % liked19 September 2026 — 86 % liked29 September 2026 — 83 % liked9 October 2026 — 86 % liked19 September 20269 October 2026
6 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 15:3186+3
29 Sept 2026, 15:3183-3
19 Sept 2026, 17:5086no change
19 Sept 2026, 16:5086no change
19 Sept 2026, 15:5086no change
19 Sept 2026, 15:3086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.