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[UPD 3] Breathe FIRE for Brainrots!

[UPD 3] Breathe FIRE for Brainrots!

A Roblox experience owned by breathe fire!!!.

TycoonENbrainrotincrementalfire

Breathe FIRE for Brainrots! is a tycoon experience created on 2026-05-03. It has 761,349 lifetime visits, 99,360 favorites, and a 97% like percentage. Currently, two players are active. The game features mechanics for upgrading brainrots, boosting fire power, rebirthing for speed, and unlocking new worlds with exclusive traits.

Description (written by the developer; not a statement by this register)

Breathe FIRE for Brainrots! 🔥💥 BURN through walls to discover Brainrots! 💥 UPGRADE your Brainrots to multiply your earnings! 💸 BOOST your FIRE POWER and become stronger! 🔥 REBIRTH and increase your speed to earn money faster! ⚡ UNLOCK new worlds with exclusive traits! ✨ 👍 LIKE the game & JOIN the group for a FREE LEGENDARY BRAINROT 🎁

Last updated by the developer 9 Aug 2026, 11:11 UTC.

2
playing (measured 10 Aug 2026, 15:00 UTC)
761,349
lifetime visits
97%
liked (4,352 👍 / 142 👎)
100,312
favourites (131.8 per 1k visits)
3 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP+
799 R$
MVP
399 R$
VIP
199 R$
2x Cash
149 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4897no change
14 Aug 2026, 17:4697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.