Mog and Gym
A Roblox experience owned by Mog Gurus.
Fighting & PvPENcompetitive battlescharacter customizationgym training
Mog and Gym is a fighting-pvp experience created on 2026-05-05. It currently has 34 players online. The game has accumulated 2,939,484 lifetime visits. User engagement metrics show a 91% like percentage and 16,504 favorites. The experience focuses on competitive battles and character customization.
Description (written by the developer; not a statement by this register)
🔥 Welcome to Mog and Gym! 🔥 💪 Train your body and improve your looks 🧴 Upgrade your style, hair, outfits, and aura 🏋️ Hit the gym, gain followers, and dominate rivals ⚔️ Enter intense mogging battles against real players 📈 Climb the ranks from NOOB to PSL GOD 👑 Become the most admired person in the server ⚡ Every upgrade changes your appearance and social status 💸 Earn Cash, Followers, and Elo by winning battles 🧠 Looks aren't enough — timing and skill matter too 🔥 Features: • Competitive Mogging Battles • Gym Training Minigames • Character Glow Ups • Hairstyles, Fashion & Accessories • Elo Ranking System • Followers & Social Status • Fast Matchmaking • Stylish Rooms & Customization • Satisfying Effects & Sounds 🔑 Tags: Mogging, Glow Up, Gym, Aura, Fashion, Competitive, Multiplayer,
Last updated by the developer 3 Aug 2026, 05:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:45 | 101 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:07 | 91 | no change |
| 14 Aug 2026, 06:07 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.